QOL and Bug Fixes


Event Buttons overhauled

Made double clicking keycard equip

Fixed medkits used during events not being consumed

Added radiation delay of 15 seconds to help with radiation

Reduced radiation on Red Forest

Added scav contractor's collected screen

Refactored Events to be more easily adjustable

Made hack terminal minigame look cooler lol

Slightly reduce the base speed of the sniping minigame.

Buffed damage on some encounters so green armor isn't OP

Fixed keycard rooms

Increased keycard POI chance

Buffed keycard room loot

Trap disarm successful rewards junk now

Buffed Radiation on Labs for balance, want to eventually remove radiation but not sure how yet. 

One new event with a gas mask reward, utilizes Signal Tuner minigame

Files

index.zip Play in browser
10 days ago

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